In the game
The board, the Armory, the Store.




What makes it different
Captures are fights, and the armies are real.
Every capture is a duel
The attacker walks up, strikes, and the defender falls — a real animated fight on a real 3D board. Turn it off for quick, plain captures if you prefer.
132 unique pieces
Eleven armies, twelve pieces each, every one its own model. Not recolours. A pirate rook is a cannon-toting buccaneer; a mech rook is a walker.
Chess for every level
Twelve lessons with a coach on the board. Five AI levels, Beginner to Master. Two-player on one device. Fifteen challenges and a puzzle a day.
The armies
Royal Court is free. The other ten are one-time purchases.
Royal CourtClassic. Regal. Every piece is what it says it is.FREE
Warbound: KingdomHigh fantasy. Oversized pauldrons. Zero subtlety.
Warbound: HordeRusted iron, bone and tusk. The other half of the war.
Frostborn RaidersAxes, longships and very bad weather.
Shogun's CourtLacquered armour. Perfect posture.
Corsair CoastTwo crews. One board. No quarter.
High NoonDraw. The whole board is a standoff.
Task Force 64Modern warfare on sixty-four squares.
Steel VanguardHeavy metal. Heavier captures.
Grave LegionThe endgame, literally.
Stick TacticsZero polygons wasted. All attitude.